They Said This Will Never Run In Real Time
Two Minute Papers
Jul 3, 2026
Dr. Karoly Zsolnai-Feher explores a new simulation technique that overcomes the 'overshoot' problem in 3D physics. By utilizing a precomputed co-rotated local perturbation subspace, the method enables high-fidelity, real-time deformation of complex objects—running up to 170 times faster than previous standards while maintaining stability across millions of elements.
Key insight: This new simulation method can process a 100,000-element dragon in real-time and even handle a 2.5-million-element scene at three frames per second, outperforming previous vertex block descent techniques by orders of magnitude.