Digital Entertainment Is Booming, But Investors Are Missing Out
Insights from the Equity Mates episode “Entertainment: The Smartphone Is Eating Hollywood | The Decade Ahead”, published July 19, 2026.
In "Entertainment: The Smartphone Is Eating Hollywood | The Decade Ahead" (Equity Mates, July 2026), the global digital entertainment market is projected to reach $6.2 trillion by 2035, driven by an emerging middle class in Asia and the ubiquity of mobile devices. While legacy media struggles, mobile gaming has emerged as the dominant, fastest-growing segment, significantly outpacing console and PC revenue. Investors can capture this growth…
In "Entertainment: The Smartphone Is Eating Hollywood | The Decade Ahead" (Equity Mates, July 2026), the intended audience is: Retail investors looking for long-term growth themes and portfolio diversification.
The global digital entertainment market is projected to reach $6.2 trillion by 2035, driven by an emerging middle class in Asia and the ubiquity of mobile devices. While legacy media struggles, mobile gaming has emerged as the dominant, fastest-growing segment, significantly outpacing console and PC revenue. Investors can capture this growth through pure-play stocks or specialized ETFs.
Retail investors looking for long-term growth themes and portfolio diversification.
Topics: investing, digital entertainment, mobile gaming, emerging markets, ETFs
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The global digital entertainment market is projected to reach $6.2 trillion by 2035, driven by an emerging middle class in Asia and the ubiquity of mobile devices. While legacy media struggles, mobile gaming has emerged as the dominant, fastest-growing segment, significantly outpacing console and PC revenue. Investors can capture this growth through pure-play stocks or specialized ETFs.
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